Move fencing to end of keepalive function
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@ -1337,37 +1337,6 @@ def node_keepalive():
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logger.out('Failed to set keepalive data', state='e')
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return
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# Look for dead nodes and fence them
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if not maintenance:
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if debug:
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print("Look for dead nodes and fence them")
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if config['daemon_mode'] == 'coordinator':
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for node_name in d_node:
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try:
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node_daemon_state = zkhandler.readdata(zk_conn, '/nodes/{}/daemonstate'.format(node_name))
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node_domain_state = zkhandler.readdata(zk_conn, '/nodes/{}/domainstate'.format(node_name))
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node_keepalive = int(zkhandler.readdata(zk_conn, '/nodes/{}/keepalive'.format(node_name)))
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except:
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node_daemon_state = 'unknown'
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node_domain_state = 'unknown'
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node_keepalive = 0
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# Handle deadtime and fencng if needed
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# (A node is considered dead when its keepalive timer is >6*keepalive_interval seconds
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# out-of-date while in 'start' state)
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node_deadtime = int(time.time()) - ( int(config['keepalive_interval']) * int(config['fence_intervals']) )
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if node_keepalive < node_deadtime and node_daemon_state == 'run':
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logger.out('Node {} seems dead - starting monitor for fencing'.format(node_name), state='w')
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zk_lock = zkhandler.writelock(zk_conn, '/nodes/{}/daemonstate'.format(node_name))
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with zk_lock:
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# Ensures that, if we lost the lock race and come out of waiting,
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# we won't try to trigger our own fence thread.
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if zkhandler.readdata(zk_conn, '/nodes/{}/daemonstate'.format(node_name)) != 'dead':
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fence_thread = threading.Thread(target=fencing.fenceNode, args=(node_name, zk_conn, config, logger), kwargs={})
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fence_thread.start()
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# Write the updated data after we start the fence thread
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zkhandler.writedata(zk_conn, { '/nodes/{}/daemonstate'.format(node_name): 'dead' })
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# Display node information to the terminal
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if config['log_keepalives']:
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if this_node.router_state == 'primary':
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@ -1425,6 +1394,37 @@ def node_keepalive():
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state='t'
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)
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# Look for dead nodes and fence them
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if not maintenance:
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if debug:
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print("Look for dead nodes and fence them")
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if config['daemon_mode'] == 'coordinator':
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for node_name in d_node:
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try:
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node_daemon_state = zkhandler.readdata(zk_conn, '/nodes/{}/daemonstate'.format(node_name))
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node_domain_state = zkhandler.readdata(zk_conn, '/nodes/{}/domainstate'.format(node_name))
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node_keepalive = int(zkhandler.readdata(zk_conn, '/nodes/{}/keepalive'.format(node_name)))
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except:
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node_daemon_state = 'unknown'
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node_domain_state = 'unknown'
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node_keepalive = 0
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# Handle deadtime and fencng if needed
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# (A node is considered dead when its keepalive timer is >6*keepalive_interval seconds
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# out-of-date while in 'start' state)
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node_deadtime = int(time.time()) - ( int(config['keepalive_interval']) * int(config['fence_intervals']) )
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if node_keepalive < node_deadtime and node_daemon_state == 'run':
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logger.out('Node {} seems dead - starting monitor for fencing'.format(node_name), state='w')
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zk_lock = zkhandler.writelock(zk_conn, '/nodes/{}/daemonstate'.format(node_name))
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with zk_lock:
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# Ensures that, if we lost the lock race and come out of waiting,
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# we won't try to trigger our own fence thread.
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if zkhandler.readdata(zk_conn, '/nodes/{}/daemonstate'.format(node_name)) != 'dead':
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fence_thread = threading.Thread(target=fencing.fenceNode, args=(node_name, zk_conn, config, logger), kwargs={})
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fence_thread.start()
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# Write the updated data after we start the fence thread
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zkhandler.writedata(zk_conn, { '/nodes/{}/daemonstate'.format(node_name): 'dead' })
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# Start keepalive thread
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update_timer = startKeepaliveTimer()
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